I'm closing this blog and opening a new website
www.leroylansaque.com
I've developed tools with expressions, scripting and Pixel Bender for my short movies.
I now write C++native plugins. For tailor made scripts and plugins, contact me by e-mail.
Mask Brush
Apply custom brushes to maskPaths in After Effects!
BAO Mask Brush is a set of 2 native plugins
- Mask Brush: align brushes along a maskPath and create dynamic paint strokes and amazing shapes.
- Mask Brush Fill: fill a maskPath with brushes and create stunning dynamic patterns.
DEMO 1 : http://www.youtube.com/watch?v=D3JdwOzGlXY
DEMO 2 : http://www.youtube.com/watch?v=d96aeC_CpSw
DEMO 3 : http://www.youtube.com/watch?v=oVznmWbKS2Q
QUICK START : http://www.youtube.com/watch?v=ps9Xz-RdmpI
BUY IT : http://aescripts.com/bao-mask-brush/
Mask Avenger
Finally, the ability to control mask vertices (and tangents) individually in After Effects!
- Mask Avenger is a native effect plugin.
- It takes control of the Masks instead of After Effects.
- Each Vertex is individually driven by a Point parameter, with all the functions you can expect:
- Keyframes, Easing, Expressions and even a 3rd dimension.
- You can choose to work with vertices only or get full control over tangents too.
- Integrated scripts will help you with expressions and turn your Mask into a 3D Mask.
DEMO : http://www.youtube.com/watch?v=lTgjQQcoI5c&feature=player_detailpage
QUICK START : http://www.youtube.com/watch?v=grR0gNOxi8g&feature=player_detailpage
BUY IT : http://aescripts.com/bao-mask-avenger/
Dynamic Comp
To do so, just select a composition in your project panel and press the "Export Composition" button.
Your composition will be exported as a .aep project, at the location and with the name
you choose.
Now, your composition can be used in any After Effects project using this script.
So, what's the difference with just importing the composition's project?
Your comp is now linked to a reference project, and you can update it whenever
you want !
Your composition will be exported as a .aep project, at the location and with the name
you choose.
Now, your composition can be used in any After Effects project using this script.
So, what's the difference with just importing the composition's project?
Your comp is now linked to a reference project, and you can update it whenever
you want !
Update works in two ways :
All this without living your actual After Effects project !
DEMO : http://www.youtube.com/watch?v=-fn3s1qOoP0
BUY IT : http://aescripts.com/bao-dynamic-comp/
- You can apply the reference project's last modifications to your composition.
- You can apply the compositions last modifications to your reference project.
All this without living your actual After Effects project !
DEMO : http://www.youtube.com/watch?v=-fn3s1qOoP0
BUY IT : http://aescripts.com/bao-dynamic-comp/
Distortion selector
This tool includes 2 Pixel Bender plug-ins and a Dockable panel script.
It gives you a new control over distortion effects: the zone affected by distortion!
Define areas with Masks and/or Luma matte. CS6 users can use the new Feather mask tool to get really accurate control.
Add as many selectors as you want on a single layer and get independent control over each effect or group of effects.
Add as many selectors as you want on a single layer and get independent control over each effect or group of effects.
Keep control over your distortion over time, remove each selector with a single click.
DEMO : http://www.youtube.com/watch?v=kqcS6zWREck&feature=player_embedded
BUY IT : http://aescripts.com/bao-distortion-selector/
DEMO : http://www.youtube.com/watch?v=kqcS6zWREck&feature=player_embedded
BUY IT : http://aescripts.com/bao-distortion-selector/
Perspective changer
This plug-in is essentially a two ways corner pin effect but it's not the corner pin you are used to.
It is corner pin on steroids!
It computes direct transformation from one perspective space to another ("homography")
It undistorts the perspective of a plane (defined by user)
then re-distorts this plane into a new perspective (also defined by user).
then re-distorts this plane into a new perspective (also defined by user).
This is the same as using "Photoshop's vanishingPoint Effect" and then moving
your layer in 3D or with a corner Pin Effect.
your layer in 3D or with a corner Pin Effect.
- NO LOSS OF DEFINITION!
- EASY TO USE!
- FREEDOM!
- It's FAST!
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